Package pajammin.entity.agent
Characters in the world, such as turtles, snakes, and the player's
avatar. Each type of agent is defined using a subclass of Agent; and each individual game-level
object is represented by a single instance of one of those
subclasses.
The Agent class defines the basic attributes and
properties that all agents share. Subclasses of Agent, such
as Walker and Flyer, are used to add support for
performing different sets of actions. These are subclassed further to
define specific agent types, such as GreenTurtle or RedBird.
| Submodules |
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agent: Characters in the world, such as turtles, snakes, and the player's
avatar.
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avatar: The main character's avatar.
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flyer: Agents that can fly.
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walker: Agents that can walk and jump.
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