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object
--+ |Entity
--+ |Platform
--+ | BouncyPlatform
Method Summary | |
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__init__(self,
x,
y,
numtiles,
sprite_category)
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Called when one of the entity's bodies collides with another body. | |
update(self,
interval)
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Inherited from Platform | |
Called when one of the entity's bodies moves. | |
(Class method) | |
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Inherited from Entity | |
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After the given duration has elapsed, call the given callback function. | |
Called when one of the entity's bodies becomes unsupported. | |
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Define this method for entities that the avatar can 'use'. | |
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Inherited from object | |
x.__delattr__('name') <==> del x.name | |
x.__getattribute__('name') <==> x.name | |
Return hash(x)... | |
Return a new object with type S, a subtype of T... | |
helper for pickle | |
helper for pickle | |
x.__setattr__('name', value) <==> x.name = value | |
Return str(x)... |
Property Summary | |
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Inherited from Platform | |
numtiles : The number of tiles that make up this platform. | |
tile_height : The height of the sprite tiles that make up this platform. | |
tile_width : The width of the sprite tiles that make up this platform. | |
x : The x position of the center of the platform. | |
y : The y position of the center of the platform. | |
Inherited from Entity | |
bodies | |
sprites |
Instance Variable Summary | |
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home_y : The 'home' y coordinate for this bouncy platform -- it will return to
this position after you bounce on it. | |
Inherited from Entity | |
bool |
alive : A flag indicating whether the entity is alive or not. |
bodies = pajammin.entity.entity.Entity.bodies | |
NoneType |
level : A pointer to the level that contains this entity (if any). |
sprites = pajammin.entity.entity.Entity.sprites | |
NoneType |
update_delay : The amount of time that has elapsed since the last time update was
called for this entity. |
Class Variable Summary | |
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bool |
is_mobile = True
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int |
update_interval : The interval at which entities in a given class should have its update
function called. |
Inherited from Platform | |
tuple |
margin = (10, 0)
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tuple |
p = ('TwigPlatform', 'environ/plat10.gif', (30, 20), 5)
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int |
solid_sides = 4 |
list |
styles = ['GrassPlatform', 'SmoothBluePlatform', 'Smooth...
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Inherited from Entity | |
bool |
autouse = False
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bool |
is_usable = False
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tuple |
_after_callbacks = ()
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tuple |
_bodies = ()
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tuple |
_sprites = ()
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Instance Method Details |
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__init__(self,
x,
y,
numtiles,
sprite_category)
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handle_collision(self, obstacle, side)Called when one of the entity's bodies collides with another body. By default, this does nothing.
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update(self, interval)
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Instance Variable Details |
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home_yThe 'home' y coordinate for this bouncy platform -- it will return to this position after you bounce on it. |
Class Variable Details |
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is_mobile
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update_intervalThe interval at which entities in a given class should have its update function called.
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Generated by Epydoc 2.1 on Thu Sep 22 22:52:47 2005 | http://epydoc.sf.net |