Package pajammin :: Module iso3d
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Module pajammin.iso3d

In this file, I'm experimenting with having select levels run in an isometric 3d mode, rather than the existing side-scroller mode. The changes that are needed are fairly minor: New sprite images are not necessarily needed, if the right 'angle' is selected for the isometric 3d mode (so that up/down can reuse the left/right sprite images); but new sprite images wouldn't hurt. And new images are certianly needed for many environmental entities (eg walls, and maybe buildings).
Classes
Iso3dAvatar The avatar in the 3d world.
Iso3dDecoration  
Iso3dSprite A sprite whose screen coordinates and layer are calculated based on its position in world coordinates in such a way as to

Function Summary
  demo()

Function Details

demo()