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agent : Characters in the world, such as turtles, snakes, and the player's
avatar.
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agent : Characters in the world, such as turtles, snakes, and the player's
avatar.
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avatar : The main character's avatar.
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flyer : Agents that can fly.
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walker : Agents that can walk and jump.
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entity : The base class for game objects, such as turtles, platforms, doors,
and the player.
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environ : Entities that make up the environment, such as the ground, walls, and
platforms.
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mark : Short-lived entities that consist of a single sprite, whose purpose is
to show that some event occured (e.g., an explosion or an attack).
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projectile : Entities that represent 'projectiles,' such as fireballs or
bullets.
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