Package pajammin :: Package display
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Package pajammin.display

Graphical display support
Submodules
  • engine
  • hud: The heads-up display, which provides the user with information about the state of the avatar and the world.
  • image: Support for loading and manipulating images.
  • sprite: Graphical widgets that defines one or more animation modes, based on images loaded from files.
    • agents: Sprite categories for agents (other than the avatar).
    • avatar: Sprite categories for the avatar and the avatar's pajamas.
    • decorations: Sprite categories for decorations.
    • ground: Sprite categories for ground entities.
    • marks: Sprite categories for Marks, or short-lived entities with no body that show that some action or event occured (such as an explosion).
    • platforms: Sprite categories for platforms.
    • projectiles: Sprite categories for projectiles.
    • sprite: Graphical widgets that defines one or more animation modes, based on images loaded from files.
    • walls: Sprite categories for walls.
  • text: Support for rendering text.
  • ui: User interface widgets, such as buttons and menus.
    • button: Button user interface widgets.
    • menu: Menu user interface widgets.
    • scrollbar: Scrollbar user interface widget.
    • textbox: Text box user interface widget.